The Effect of the Use of Educaplay Media on the Learning Outcomes of Students in Pancasila Education
DOI:
https://doi.org/10.56480/eductum.v3i4.1542
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Keywords:
Learning Media, Educaplay, Learning Outcomes, Pancasila EducationAbstract
This study aims to determine the influence of the use of educaplay media on learning outcomes in Pancasila education lessons class V MIM Tanjung Inten Purbolinggo East Lampung. Based on the background of this study, there is still a low learning outcome of students in learning Pancasila education. Success in education can be seen from the increase in student learning outcomes, and one of the factors that affect the level, high and low learning outcomes is the use of media in learning. Media educaplay is an online learning platform that provides various types of interactive games and activities to help students learn in a more fun and effective way. Students can improve learning comprehension, engagement, independent skills, collaborative skills, communication skills, reading skills, and critical thinking skills, using educaplay also provides students to actively participate in the learning process. The interactive approach allows students to learn independently and develop critical thinking and the application of Pancasila values in daily life which can affect student learning outcomes. The type of research conducted is a type of quantitative research with Quasi Experimental Design with a design using two data, namely the control class and the experimental class. In carrying out this study, the researcher will provide different treatment in learning for two classes, namely in the experimental class the researcher uses educaplay media and in the control class the researcher uses printed book media. The instrument used was to use a posttest in the form of 15 multiple-choice questions and 10 essay questions. After the research was carried out and data was collected, data analysis was carried out with the help of the IBM SPSS statistics v.25 program. The results of data analysis were obtained by hypothesis testing using a t-test with a significance level of < 0.05. And the results of the study showed 0.000 < 0.05. Based on these results, it can be concluded that and accepted. Thus, from the results of the t-test, it is stated that there is an influence of using educaplay learning media on learning outcomes in Pancasila education lessons class V MIM Tanjung Inten Purbolinggo, East Lampung.
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