Development of CTL (Contextual Teaching and Learning)-Based E-Comic Media for Teaching Cultural Diversity to Fourth-Grade Elementary School Students

Authors

DOI:

https://doi.org/10.56480/

Keywords:

ADDIE, contextual teaching and learning, cultural diversity, e-comic,

Abstract

This study aimed to develop a Contextual Teaching and Learning (CTL)-based e-comic for cultural diversity learning in grade IV and to determine its validity, practicality, and effectiveness. The study employed the ADDIE research and development model, consisting of analysis, design, development, implementation, and evaluation. The product integrated contextual learning activities with local cultural elements and was evaluated by media, language, and subject-matter experts. Practicality was examined through teacher responses and one-to-one and small-group trials, whereas effectiveness was assessed using pretest and posttest scores from 32 students. The expert validation yielded an average score of 96%, indicating that the product was highly valid. The practicality assessment reached 95%, indicating that the media was highly practical. Students’ mean score increased from 54.49 on the pretest to 82.52 on the posttest, with an N-gain of 0.62 in the moderate category. These findings indicate that the CTL-based e-comic is valid, practical, and effective for supporting meaningful cultural diversity learning in elementary school.

References

Abrahamsson, S. (2026). Smartphone bans, student outcomes and mental health. Journal of Human Resources, 0224-13403R2. https://doi.org/10.3368/jhr.0224-13403R2

Agustini, R., Rosalina, E., & Kusnanto, R. A. B. (2023). Pengembangan Lembar Kerja Peserta Didik (LKPD) Berbasis CTL Pada Pembelajaran Tematik Tema 6 “Cita-Citaku” Kelas Iv Sekolah Dasar 47 Lubuklinggau. Jurnal Perspektif Pendidikan, 17(1), 147-153. https://doi.org/10.31540/jpp.v17i1.2391

Andini, O. U., Satria, T. G., & Kusnanto, R. A. B. (2022). Pengembangan media komik pada materi keragaman budaya siswa kelas IV SD Negeri Trans Ciptodadi Musi Rawas. Linggau Journal Science Education, 2(2), 67–78. https://doi.org/10.55526/ljse.v2i2.221

Bela, S., & Arafat, Y. (2026). The impact of TikTok social media use on the politeness behavior of fifth-grade students at Palembang City elementary school. Jurnal Cerdas Proklamator, 14(1), 1–12. https://doi.org/10.37301/cerdas.v14i1.374

Branch, R. M. (2009). Instructional design: The ADDIE approach. Springer. https://doi.org/10.1007/978-0-387-09506-6

Hake, R. R. (1998). Interactive-engagement versus traditional methods: A six-thousand-student survey of mechanics test data for introductory physics courses. American Journal of Physics, 66(1), 64–74. https://doi.org/10.1119/1.18809

Har, E., Roza, W., & Hendri, W. (2025). Penerapan model pembelajaran Contextual Teaching and Learning (CTL) pada mata pelajaran IPA siswa kelas V SDN 15 Ulak Karang Padang. Jurnal Cerdas Proklamator, 11(2), 185–193. https://doi.org/10.37301/cerdas.v11i2.204

Mislannafsiah, F., & Astini, B. N. (2025). Pengembangan media komik berbasis CTL untuk mengenalkan budaya dalam rangka meningkatkan perkembangan bahasa anak usia dini. Jurnal Mutiara Pendidikan, 5(2), 83–91. https://doi.org/10.29303/jmp.v5i2.10432

Novita, A., Huda, N., & Junita, R. (2025). Pengembangan e-komik matematika berbasis STEM untuk meningkatkan kemampuan berpikir kreatif matematis siswa pada materi bangun ruang sisi datar kelas VIII SMP. Jurnal PEKA (Pendidikan Matematika), 8(2), 58–69. https://doi.org/10.37150/jp.v8i2.3174

Okdiansyah, O., Satria, T. G., & Aswarliansyah, A. (2021). Pengembangan media pembelajaran flashcard pada pembelajaran tematik kelas IV SD Negeri 4 Srikaton. Edu Cendikia: Jurnal Ilmiah Kependidikan, 1(3), 148–154. https://doi.org/10.47709/educendikia.v1i3.1183

Satria, T. G., & Egok, A. S. (2020). Pengembangan etnosains multimedia learning untuk meningkatkan cognitive skill siswa SD di Kota Lubuklinggau. Jurnal Basicedu, 4(1), 13–21. https://jbasic.org/index.php/basicedu

Shelly, S., Egok, A. S., & Kusnanto, R. A. B. (2023). Pengembangan bahan ajar berbasis Canva untuk meningkatkan keterampilan menulis puisi siswa kelas IV SD Negeri 48 Lubuklinggau. Journal of Education and Instruction, 6, 536–544. https://doi.org/10.31539/joeai.v6i2.6955

Sulistiawati, R. T. (2023). Implementasi media pembelajaran interaktif terhadap multikulturalisme sosial budaya anak sekolah dasar. Jurnal Penelitian Bidang Pendidikan, 29(1), 24–33. https://doi.org/10.24114/jpbp.v29i1.40800

Sunda Ainina Mayang, N. R. (2025). Pengembangan media pembelajaran komik digital untuk materi keberagaman budaya Indonesia kelas V sekolah dasar. Jurnal Basicedu, 9(4), 913–924. https://doi.org/10.31004/basicedu.v9i4.10212

Talia, D., Zunaidah, F. N., & Sulistiyowati, T. I. (2025). Pengembangan media pembelajaran berbasis KODIG (komik digital) dalam materi keragaman budaya pada siswa kelas IV SDN Mojoroto 4. Pendas: Jurnal Ilmiah Pendidikan Dasar, 10(3), 354–365. https://doi.org/10.23969/jp.v10i03.29711

Yuliani, E., & Setiawan, D. (2024). Development of flipbook-based digital comics to improve learning outcomes on simple comic material. Research and Development in Education, 4(1), 219–236. https://doi.org/10.22219/raden.v4i1.32280

Yusnaldi, E., Sihotang, A. S., Rizqi, I. H., Anggraini, N., Daulay, N. H., & Wulandari, Y. (2025). Peran media pembelajaran dalam meningkatkan minat belajar siswa pada mata pelajaran ilmu pengetahuan sosial. PEMA, 5(1), 80–89. https://doi.org/10.56832/pema.v5i1.721

Yuza, A., & Ningrum, N. P. (2025). Validitas pengembangan media e-komik pembelajaran matematika pada materi pengukuran kelas IV SD. Jurnal Cerdas Proklamator, 9(2), 1–7. https://doi.org/10.37301/cerdas.v9i2.82

Downloads

Published

2026-07-28

Data Availability Statement

The data supporting the findings of this study are available from the corresponding author upon reasonable request. The complete research data are not publicly available because they contain student assessment and response data involving minors and are subject to confidentiality and privacy considerations. Data provided to readers will be presented in anonymized form.

Issue

Section

Articles

How to Cite

Development of CTL (Contextual Teaching and Learning)-Based E-Comic Media for Teaching Cultural Diversity to Fourth-Grade Elementary School Students. (2026). Literasi Nusantara, 6(3), 527-538. https://doi.org/10.56480/

Similar Articles

11-16 of 16

You may also start an advanced similarity search for this article.